Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games

Por um escritor misterioso

Descrição

In Persuasive Games: The Expressive Power of Videogames, Ian Bogost defines procedures as what structures behaviour and how things work in terms of the operation of systems (Bogost, 3). Rhetoric can be defined as "the art of persuasion" (Bogost,15). Together, they make procedural rhetoric, which is "the practice of authoring arguments through processes" (Bogost, 29).…
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
The (procedural) rhetoric of games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Arstotzka Welcomes You: “Papers, Please,” Procedural Rhetoric, and
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka; The world of 'Papers, Please' – Zachary Cause
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory To Arstotzka Game - Colaboratory
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Persuasive Games
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka!, Papers, Please, Story Mode
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Arstotzka Welcomes You: “Papers, Please,” Procedural Rhetoric, and
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
game-studies-scraper/gamestudies-0601-1803-Jun-03-2019-with
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Papers, Please Theme [EPIC Orchestral Cover]
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Videogame Utopia: Passage Denied, a “Papers Please” review
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Papers, Please Review: Glory to Arstotzka (PC) - KeenGamer
de por adulto (o preço varia de acordo com o tamanho do grupo)